Her newest book, Imaginable: How to See the Future Coming and Feel Ready for Anything – Even Things That Seem Impossible Today, teaches us how to train our brains to think the unthinkable and imagine the unimaginable using the same tools she used to predict the COVID-19 pandemic. Combining decades of psychological and neurological research with extensive gaming expertise, Jane’s books bring to light the power that games have on us and the world at large. Her games have been used by organizations including the World Bank, the New York Public Library, the International Olympics Committee, and the American Heart Association. The games she designs, from world-renown apps like SuperBetter to custom mini-games used in her interactive presentations, challenge players to tackle real-world problems such as their own symptoms of anxiety, depression, and chronic pain as well as larger societal issues including poverty, hunger, and climate change. As the Director of Game Research and Development at the Institute for the Future, her research focuses on how games are transforming the way we lead our real lives and how they can be used to anticipate hard-to-predict futures, ready ourselves for any future scenario, and increase our resilience and well-being. Jane McGonigal is a futurist, game designer, and bestselling author.
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